Showing posts with label Games. Show all posts
Showing posts with label Games. Show all posts

Friday, 19 October 2007

Game - Football Manager 2008 (PC)


Product Feature

  • Match Flow: new feature, bringing more atmosphere to match days, with previews, team talks, the game itself and post match
  • International: revamped international management model, replete with retirements, player interaction, scouting and much more
  • Easier to use: the game boasts a cleaner skin and a new advisor system to make it easier to play
  • Confidence: its now much easier to find out what the board and supporters think about your performance, right down to opinions on individual signings!
  • Transfer centre: new way to manage all transfer and loan bids
  • Match engine: greatly improved, and new feature to change the dimensions of your home pitch to suit your players!
  • Finances: more information available and an updated financial segment to the game
  • Fan days: a great way to boost ailing attendances
  • Media: expanded media segment, with more feedback and detail than ever before
Buy It In

Sunday, 14 October 2007

Game - ESR: European Street Racing (PC)

Product details

  • Delivery Restrictions: Available for delivery to the UK and most countries in Europe.
  • ASIN: 3828786804
  • Release Date: 15 Jun 2007
  • Platform: Windows XP
  • Genre : Street Racing
The only racing game with 5 original European Cities, 12 car models inspired from the hottest European models, Destructible cars and objects, Day and Night mode, Spectacular stunts and tuning options

Buy It In

Monday, 8 October 2007

Game - Age of Conan


In development since 2003, Age of Conan: Hyborian Adventures is an upcoming online action role-playing game based on the Conan the Cimmerian stories written by Robert E. Howard in the early 1930s. The game is being developed for the PC and the Xbox 360 by Funcom, the creators of the science fiction MMORPG Anarchy Online and the critically-acclaimed adventure game The Longest Journey. While the game appears to be a traditional MMORPG, Funcom prefers using the term "online action RPG" instead.

The game is divided into two sections: In the first section you can choose if you want to play alone or with other players. At night, the game is a single-player-experience, while at day it is a multiplayer-experience. Switching between the two is done by sleeping in an inn. This whole first part is done on an island called Tortage. When you reach level 20, you are allowed to leave the island and thus the second section takes the character created during the first portion to a whole new environment. The online world promises to be dynamic, as players may form guilds (player organizations), conquer territories and erect cities which are vulnerable to attacks by humanoid NPCs.

Originally the Tortage-part was going to be a full single-player-experience, but that has now been changed.

One of the primary attractions of Age of Conan is the "Real Combat" system, which promises greater player interaction during combat than previously seen in online role-playing games. The player is able to direct the swings of their character's weapon during combat to attack six separate target zones. Funcom has stated that this system will be easy to learn even for veteran MMORPG players who are used to "click and wait" combat; however, the specific details of this system have yet to be unveiled. Other features will include battle formations, which impart bonuses to the group using them, and mounted combat, which will also use the "Real Combat" engine.

Funcom is focusing on developing content for the "end game," the time at which characters have reached maximum advancement, rather than the "grind" and promises a fast leveling process. Funcom has also promised the graphic nature of Robert E. Howard's short stories will not be toned down for the game and that they expect Age of Conan to receive an ESRB rating of Mature due to its content.

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